Eiji Aonuma is a great video game producer and director who was born in 1963 in Japan and has been recognized for his excellent work as a Japanese video game designer . He is the director of a large number of video games recognized worldwide and currently works for the famous Nintendo brand . He is considered to be one of the main masterminds behind The Legend of Zelda series.
- When was he born: 03/16/1963
- Nationality: Japanese
- Profession: Game designer
Who is Eiji Aonuma?
Eiji Aonuma is a renowned producer , director , designer and software developer who works for the famous video game brand called Nintendo and is considered to be the mastermind behind the world famous The Legend of Zelda saga .
Eiji Aonuma also works as a software developer . We must remember that the role that software developers play is to create games for consumers to buy, and they can sometimes lead a team that develops a certain game.
- Biography of Eiji Aonuma
- Acknowledgments to Eiji Aonuma
- Featured video games by Eiji Aonuma
Biography of Eiji Aonuma
Eiji Aonuma was born in 1963 , in Nagano Prefecture , Japan . He carried out a series of studies at the National University of Fine Arts and Music in Tokyo, where he specialized in design, and where he made a series of works with mechanical figures in motion. He graduated from said university in 1988.
Thanks to the ingenuity and creativity shown in these figures, he got a job at the famous company known as Nintendo . It was precisely in this company where he began to work on his first title, Marvelous: Another Treasure Island (1996). A few years later, he was invited to join the development team for the Zelda series and it was at this time that he began work on three Zelda titles, all published consecutively : Ocarina of Time (1998), Majora’s Mask (2000), and Wind. Waker (2002).
Eiji Aonuma also worked as a co-developer on Link’s Crossbow , the first game to use the Wii Zapper . Since then, he has produced The Legend of Zelda: Skyward Sword for Wii, The Legend of Zelda: A Link Between Worlds for Nintendo 3DS, and The Legend of Zelda: Breath of the Wild for Nintendo Switch and Wii U.
Aonuma’s style is a style that is driven in the change of game styles going from a completely linear trajectory and plot towards a new open and non-linear world, which causes his games to have a lot of acceptance among players around the world. . Their games are full of activities, adventures, puzzles, and action . The characters he uses in his games, the different storylines and mystical and inspiring adventures make his style one of the most attractive to players as he seeks to create a series that truly turns dreams into reality.
The animation and artistic style that he includes in his games have influences on the players, making them connect more and more with his creations. For him it is important that the story agrees correctly with the game, for this reason he considers that his style is always ordered and guided along the same line to capture the player’s attention.
Acknowledgments to Eiji Aonuma
Among his most important recognitions we can mention the following:
The Golden Joystick : where the British public makes a commemoration of the career of the main innovators, and was given to Eiji Aonuma, as producer of The Legend of Zelda franchise . He was awarded the Golden Joystick Award, which is one of the most prestigious accolades given in the British video game industry.
He was also awarded the “ Lifetime Achievement or Lifetime Achievement ” award at the 2016 Golden Joysticks Awards.
His video game The Legend of Zelda: Breath of the Wild , also managed to win the award for Best Game of the Year at the Golden Joystick Awards.
Featured video games by Eiji Aonuma
These are their most recognized games worldwide with their respective roles:
- 1996 – Marvelous: Another Treasure Island (Graphic Designer)
- 1997 – Blast Corps (Supervisor)
- 1998 – The Legend of Zelda: Ocarina of Time (Director)
- 2000 – The Legend of Zelda: Majora’s Mask (Producer and Director)
- 2002 – The Legend of Zelda: The Wind Waker (Producer and Director)
- 2004 – The Legend of Zelda: The Minish Cap (Supervisor)
- 2004 – The Legend of Zelda: Four Swords Adventures (Producer)
- 2006 – The Legend of Zelda: Twilight Princess (Director)
- 2007 – The Legend of Zelda: Phantom Hourglass (Producer)
- 2009 – The Legend of Zelda: Spirit Tracks (Producer)
- 2011 – The Legend of Zelda: Skyward Sword (Producer)
- 2013 – The Legend of Zelda: The Wind Waker HD (Producer and Director)
- 2013 – The Legend of Zelda: A Link Between Worlds (Producer)
- 2014 – Hyrule Warriors (Supervisor)
- 2016 – Hyrule Warriors Legends (Supervisor)
- 2017 – The Legend of Zelda: Breath of the Wild (Producer)